New faces haunt the Woodland spirits, As the War rages on, new factions take interest in the Woodland's resources. The River folk company sends trade boats up and down the rivers, the Lizard Cult makes a new push for converts; the Grand Duchy digs tunnels to seize new territory.
- WARNING: CHOKING HAZARD - Contains small parts. Not suitable for children under 3 years.
- Recommended for ages 7 years and up
- Product dimension - 6.25" L x 0.75" W x 9.25" H
- Weight - 1.58 lbs
- Supplement to root rpg - 6" x 9" full color hardcover book and silk bookmark
- New playbooks - 10 new playbooks, expanding the types of vagabonds you can play to include pirates, raiders, scholars, heretics, raconteurs and more
- New factions - 4 new expansion factions - the river folk company, lizard cult, grand duchy, and corvid conspiracy for you to add to any campaign
- New mechanics - robust faction turn mechanics that bring the setting to life as factions seize holdings, build structures and plot mischief across the woodland
- New clearings - 2 new clearings heartwood and sundew bend that focus on adventures involving the new expansion factions and their conflicts
- Number of players - 3 to 5
- No assembly required
- No batteries required
- Plastic
- Wipe Clean
- Imported
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